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27.7.06

Prey

Prey XBOX 360 – 2006
The story: You play a Cherokee Indian mechanic who is protecting his hot girlfriend from local scumballs in her bar when aliens reveal themselves to the world in order to harvest/horribly kill all the humans for necessary protein requirements. So Tommy gets zapped up and has to explore this huge and quite amazing ship (with humans being slaughtered and experimented on everywhere). Later, with the aid of his grandfather, he gains a spirit walking ability adding further scope to the game.
I would not agree with people saying it's too short. However, it is far too easy. Those rapidly gained achievements count for nothing. Even the puzzles are too easy. It's full of absolutely stunning design, clever ideas and the story rolls along pretty fine, but that never makes up for it being so damned easy. It's easy because you can't really die, and never have to start sections again. When you die, you just play this stupidly easy mini game in order to get back all your health and return back to your exact last known location with the enemies you have already almost killed. COD-style check points are the best for console games and Prey 2 better make it so. I hope it was not this easy in order to entice the gamer score-whores into buying it regardless. The multiplayer is seriously lagging and ill-balanced. Get the rockets and you win. It has some damn fine potential, but it needs patching.
Some good points are it is worth playing though the story, experiencing the original concepts throughout and Tommy says some pretty funny and cool stuff. The guns will certainly entertain for a while. The one vehicle you get to ride is actually utter horse shit. 6.5/10

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